Fantasy town game2/16/2024 If you have any questions or comments please leave them below. I know there is a lot more I could talk about here, but I don’t want this to be an exhausting post. For beautiful art and being able to play far in the game without purchasing premium currency and potions for energy. Probably just to grow your town and collect items. Although I totally forget what the storyline is or the goal of the entire game. You can get far in the game without paying a lot which is a nice plus. The UX and UI is nothing to get excited about and the overall game play is pretty easy, even for a non payer. Overall, a very pretty game with cute houses, fairies, princesses, princes and elves. UI is about building trust with users, if someone fails at that, you’ve failed at making a successful game. Obvious buttons are important, without them users may get lost and also uneasy in playing the game. The buttons also look odd to me, with multiple layers, and no depth. It just has to be done tastefully and with not a lot of clutter. It’s okay for the game UI to look similar to the art. I also feel like it doesn’t look like the art, or match it closely. Other than that, I feel like there is a mass increase in black drop shadows, and non crisp shapes. ![]() Call to action buttons are green which is great and the icons are very pretty (The artistic ones). A lot of the UI/UX in fantasy town is not up to par with that I would call good UI. It’s one of my main missions in mobile UI game design. I feel like it’s a field that needs to be polished and can look amazing. I am a harsh critique when it comes to pretty game UI. User Interface Pretty blue/teal color and thats about it, sadly. I do like how you can change the name of your town anytime, the changing of avatars and also that quests don’t take up a lot of the HUD. This is an ultimatum for me and I don’t play it on the iPad anymore. Thumbs people, it’s the thumbs! I can understand trying to save HUD real estate, but you lose just the same amount if it was put at the bottom and it would have been easier to play and consistant. Not only are the sliding context menus annoying, who would put them at the top of the screen? A user does not hold their iPad by their pinkies. Say what? That is as huge inconsistancy for users that also play on the iPhone/Android devices. The one big no, no I have found is that Gameloft flipped the UI to the top of the screen on the iPad. I am not a huge fan of tabs and feel they are never done well, but for same designers I guess its a necessary evil. They recently added a new Avatar feature which cluttered it even more. Also, the tabs in “My Stuff” are messy and way too close. It’s a little clunky, I feel that the UI was more thrown together and copied by Zynga then trying to be innovative. But the higher up you go, the more expensive they become. ![]() Surprisingly, expansions are not that expensive for coins. Creating fields, growing fruit, vegetables and flowers is another nice way to make money and get items for your collections. Coins, you can actually collect quit a bit of money without having to purchase anything. You can only get so much before you have to go and actually purchase potions with rubies. Just a way they try to make money, but again annoying. If you have bought a building before a goal for that building comes up, you have a goal waiting for you until you again buy another building, or eliminate the goal by paying rubies. The play space is also pretty with the tiny waterfall and stream running through the town. I am drawn to detail and it’s nice to play a mobile game that has a lot of it. Even some of the signs on the buildings are animated, along with lighting and random little things. Their little houses are lovely and have a lot of detail. At the end, I hope you go and try out the game!īeautiful 3D art with cute fairies, elves and the like. ![]() Please be advised that no one has asked me to write a review, these are just my own personal thoughts. My thoughts on what they did well and what they could improve on. As someone who spends most their week in mobile games, I felt like writing a review on Fantasy Town by Gameloft.
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